斯坦福专用课程 UE4 & C++ 专业游戏开发教程 24.5小时 中文字幕 课程目录:
Lecture 1 - lntroduction & Setup Lecture 2 - Project Start & Version Control Lecture 3 - Gameplay, Collision, and Physics Lecture 4 - Interfaces & Collision Queries Lecture 5 - Blueprints 101 Lecture 6 - Debugging Tools Lecture 7 - UMG & (Player)Attributes Lecture 8 - (Dynamic) Materials for Gameplay Lecture 9 - Audio,Animation, UI Lecture 10 - Basic Al & Behavior Trees Lecture 11 - Intermediate Al with Custom Tasks & EQs Lecture 12 - More Al, Environment Query Spawn Logic Lecture 13 - Finalizing Al, Extending the Framework Lecture 14 - UMG With C++ & More Framework Extensions Lecture 15 - Console Variables,GameMode Rules Lecture 16 - Writing our own_Gameplay Ability System_ alternative Lecture 17 - GameplayTags Lecture 18- Creating _Buffs_, World Interaction Lecture 19- Multiplayer 1"Network Replication" Lecture 20 - Multiplayer 2 Lecture 21 - Multiplayer 3 Lecture 22- Finishing up Multiplayer Lecture 23 -Serializing Game & Player Progression Lecture 24 - Building Menus in UMG Lecture 25 - UMG & Styling Widgets Lecture 26-Animation Blueprints & Ul lmprovements Lecture 27 -Data Assets,Data Tables,Async Loading (Asset Manager) Lecture 28- Packaging,Performance,Polish Lecture 29 - Wrapping up Lecture 30 - Additional Features 斯坦福FPS素材
|